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Since we will have to program a multiplayer game this semester, this presentation (PDF) by Raph Koster could come in handy: Social Mechanics: The Engines Behind Everything Multiplayer.
He held the presentation at the GDC, and it collects different game mechanics present in multiplayer games. Guess we could inspire ourselves with that.
[1]: http://www.raphkoster.com/gaming/gdco2010/socialmechanics.pdf[2]: http://www.raphkoster.com/2010/10/08/gdconline-my-social-mechanics-talk/Since we will have to program a multiplayer game this semester, this [presentation][1] (PDF) by Raph Koster could come in handy: [Social Mechanics: The Engines Behind Everything Multiplayer][2].He held the presentation at the GDC, and it collects different game mechanics present in multiplayer games. Guess we could inspire ourselves with that.