Reply to comment
One future I see for our little company? Definitely something like this:
A StarWars game called FleetCommander, played on a 8160 by 2304 pixel wide touch screen.
Well, let me correct that. A touch wall.
More information on that project can be found on Arthur Nishimoto's site. Interesting fact, mostly for Dragica: apparently, it was programmed in Processing. Not too shabby, I have to admit.
[found via GamelLife]
One future I see for our little company? Definitely something like this:[1]: http://sites.google.com/site/arthurnishimoto/fleet-commanderA StarWars game called *FleetCommander*, played on a 8160 by 2304 pixel wide touch screen.Well, let me correct that. A touch *wall*.More information on that project can be found on [Arthur Nishimoto's site][1]. Interesting fact, mostly for [Dragica](http://www.gluggergames.ch): apparently, it was programmed in [Processing](http://processing.org/). Not too shabby, I have to admit.[found via [GamelLife](http://www.wired.com/gamelife/2011/07/fleet-commander-star-wars)]