‘I realised that the skills I had developed in the virtual world were useless in the real world. I wanted to make them useful,’ says the 27-year-old [Lee Wei Chen].
So, as any self-respecting 27-year-old design student would, he clamped a game onto a washing machine, as Design Week reports.
The machine looks like an arcade style video console – but the bottom half of the unit is a washing machine, with the components’ circuitry linked together. Therefore, the washing cycle is dependent on the success of the person playing the game, meaning that if they struggle, extra coins are needed to make sure the washing cycle is completed.
While the idea might seem halfway funny at first, it becomes clear that Chen obviously doesn't have to wash clothes himself:
Despite the genius behind the idea, it seems Chen is still far from becoming a domestic god, remaining blissfully unaware of the nuances of actually washing clothes.
‘I don’t even know how to choose the programme,’ he says.
Well yeah – why would you redesign something that can be left alone most of the time as it does its work so that you have to stand right beside it the whole time?
Redesign something boring that actually requires attendance during its process – now that would make a lot more sense.
Once again shows that just slamming a game onto everything to make it "fun" (a.k.a. "gamification") is not such a sure-fire recipe as some people would want you to believe.
[found via BoingBoing]