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Acquired Abilities: Playing Games as Cultural Skill

Dear Valve software. I'm very GLaD that you're doing a sequel to Portal, but would you please hurry up about it? Otherwise I'm going to have to roam these corridors forever, and you don't want that. Thanking you kindly.Portal

Sometimes, as a game designer, you tend to forget how well versed you are in your medium. You tend to think that all people are able to plunge into a virtual world and stroll around. You could not be more wrong.

Master of Arts in Design ZHdK: Interaction

„The Field of Excellence ‚Interaction’ specialises in the training of versatile experts in the area of interaction and gaming. With its distinct character, the Masters programme offers a highly specialised field in which to develop a unique academic profile.

Four trend-setting focus areas offer an in-depth engagement with topical issues in Game Design. Applications for the programme Game Design relate to the selection of one of the following focus areas: Collaborative Worlds, Game Production, Ludic Game Art and Serious Games“

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The Weight of the Soul

I’m pretty sure I stumbled over this story before, but this is a longer article about the scientist that tried to weight the human soul:

Strange loop

„A strange loop arises when, by moving up or down through a hierarchical system, one finds oneself back where one started.

Strange loops may involve self-reference and paradox. The concept of a strange loop was proposed and extensively discussed by Douglas Hofstadter in Gödel, Escher, Bach, and is further elaborated in Hofstadter’s book I Am a Strange Loop, published in 2007.

A tangled hierarchy is a hierarchical system in which a strange loop appears.“

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