Small Worlds

Posted by xeophin

Since we will have to program a multiplayer game this semester, this presentation (PDF) by Raph Koster could come in handy: Social Mechanics: The Engines Behind Everything Multiplayer.

He held the presentation at the GDC, and it collects different game mechanics present in multiplayer games. Guess we could inspire ourselves with that.



Navigation



Languages


Syndicate

Syndicate content