Recent posts

TypePostAuthorRepliesLast updated
Blog entryDigging Holes into Unity3D Terrains xeophin15 days 21 hours ago
Blog entrySo-Called Social Games xeophin01 week 2 days ago
Blog entryPet Rescue Saga: Mix and Match xeophin01 week 4 days ago
Blog entryPuzzle Bobble Clones: Bubble your bubbles tobubble! xeophin01 week 6 days ago
Blog entryCloth Simulation in 3ds Max xeophin42 weeks 4 days ago
Blog entryDiamond Dash: It's Groundhog Day … Again xeophin02 weeks 6 days ago
Blog entryFarmVille 2: Crop Circles xeophin03 weeks 4 days ago
Blog entryCandy Crush Saga: Fun for the whole family xeophin04 weeks 4 days ago
Blog entryProgramming Finite State Machines in Unity3D using C# xeophin111 weeks 3 days ago
Blog entryWell Played xeophin116 weeks 5 days ago
Blog entryGame Designer Discovered Pacing! xeophin024 weeks 6 days ago
Blog entryHow to paint a seamless texture in Photoshop xeophin025 weeks 3 days ago
Blog entryHow to assign more than one material to a mesh in Blender 2.5 and up xeophin025 weeks 6 days ago
Blog entryAI-Driven Dynamic Dialogue, the Valve Way xeophin126 weeks 5 days ago
Blog entryImaginary Interactivity xeophin029 weeks 7 hours ago
Blog entry7 Game Design Rules that Apply to Therapy Games (as well) xeophin335 weeks 1 day ago
Blog entryHow to Format a Time String with C# in Unity 3D xeophin235 weeks 4 days ago
Blog entryValue and Temperature Structure as Guiding Principles in Game Art xeophin038 weeks 43 min ago
Blog entryZombies Keep You Running xeophin047 weeks 6 days ago
Blog entryArtificial Trees xeophin048 weeks 6 days ago
Blog entryAmong the Sleep xeophin050 weeks 4 days ago
Blog entryXML in Unity 3D: Tracker and Translator available on GitHub xeophin151 weeks 6 days ago
Blog entryEmergent Behaviour in RPGs through Rules xeophin052 weeks 10 hours ago
Blog entryBare Skin xeophin01 year 4 days ago
Blog entryClean-Up Day: New Tricks with C# xeophin21 year 3 weeks ago


Navigation



Languages


Syndicate

Syndicate content