This experience adapts a classic Sherlock Holmes story to the new medium of Virtual Reality. It is a proof of concept to show that VR is a viable option for the adaptation of classic content for the 360° screen, just as current media forms are doing.
Existing content can benefit from the new storytelling techniques of VR, showing a new angle on things. Sherlock Holmes has been adapted many times from silent film to radio, theatre to movies and TV series. It’s only fitting that he should be the one to debut as the hero of one of the first classic novel adaptation for VR.