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Using Unity 3D 2.6 with MonoDevelop

Since I want to dive into C# and code most of my game in that language, I was searching for a tool to make my life a bit easier – I just love stuff that writes for me …

Since C# is, once again, a rather Microsoft-centric thingy, there aren’t that many editors out there – except for MonoDevelop, which works like a charm on many systems.