/who: About Kaspar Manz

With a background in game design and development, I have one foot in the design world and the other in software development. As such I am perfect to bridge the gap between those fields.

I’m fascinated by interlocking systems and their interactions.

I like understanding workflows – and optimising them.

Experience

2020 – now

Neue Zürcher Zeitung: Team Lead of the Editorial Graphics Department

2016 – 2020

Tamedia: Senior Frontend Developer in the Interactives Team

2015 – 2016

Ludic GmbH: Software Developer (part-time)

2013 – 2015

YouRehab (now: RehaStim): Game Designer and -Developer (part-time)

2011 – 2014

Zürich University of the Arts ZHdK, Balgrist Spinal Cord Injury Center, Institute of Neuroinformatics (University of Zürich and ETH Zürich): Game Designer and -Developer for various serious games (part-time)

From 2011

kaspar manz xeophin.net/worlds: Game Design and -Development, Web Design and -Development as a freelancer

2001 – 2007

raschle & kranz GmbH: Graphic Designer (part-time)

Education

2018

Columbia University – Graduate School of Journalism: LEDE-12 – Introduction to Data Journalism

2008 – 2011

Zürich University of the Arts ZHdK: Game Design
Bachelor Degree

2001 – 2009

University of Bern: Theatre Studies, Media Studies, English Literature
Licentiate Degree